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We are mature guild committed to friendliness with collection of gamers who have come together under the same ideology.
With friendship, trust and an adult perspective on gaming we strive to elevate our game to the highest level possible. The real strength of our guild lies in the positive attitudes and the dedication of our members. To be a part of our guild you do not need to be extremely active, you are asked to do few things as to make your time with us less difficult and time consuming.
Members are derived from all over the world so there is always someone on. We have a lot of guild functions such as Player Vs. Player killing and massive guild grinding/raiding. There is no mandatory things you need to do, you can be casual player that like to have relaxed play style or join us on military organized grouping on voice comm.
Our core members use ventrilo, are active in community forums and are self-motivated to take initiative.
Why guilds ?
Guilds are a major part of any MMORPG because they encourage teamwork, helping other players, and even allow for special guild-sponsored events.
We are here to have fun and to increase our enjoyment through the guild.
If you have any questions you can ask them in public forums and registration is not needed.
Wanna join ?
Please read guild rules and guidelines, register and post your BIO in appropriate recruitment forum.
In case you did not receive activation email please post it.
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by IKShadow on 06.06.08 12:31:05 132 Views | 3 Replies
 | Funcom would like to provide a launch update for the Age of Conan game.
Status of the launch
Funcom has previously reported that the day-one ship in (the number of boxes sent to retail) of the Age of Conan game was around 700.000 units. To improve availability of the product Funcom's retail publishing partner has or will shortly have shipped another 300.000 copies to the North American and European markets making the total number of shipped units over 1.000.000. Please see today's press release from Funcom on www.funcom.com
The Company reported on June 2nd 2008 that the number of active players (players who have registered their purchased game key in the Company's registration and billing system) in the Age of Conan game had passed over 500.000.
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by Lichlord on 03.06.08 10:46:00 79 Views | 0 Replies
Due to Funcom deciding to fix the guild-buildings bug, we were able to start creating our city! Four buildings were built yesterday, on the 2nd June, 2008.
We now have a Tradepost, a Library, a Temple and a Keep! The first three were build by Havoc and the latter by Serb.
For anyone that does not know, our guildcity is located in the Purple Lotus Swamp, Stygia. You can visit it, by talking to one of the Guild NPCs in either, Poitain, Lacheish plains or Purple Lotus Swamp. The NPCs are located in front of the zones too, so you easily click on them, and choose the "Take me to my Guild City" option.
Be mindful of the chat in-game, for if we decide to set up more buildings, we shall let everyone know, so they can attend the event.
Lich
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by IKShadow on 28.05.08 00:48:00 235 Views | 7 Replies
 | Greetings all Hyborian adventures,
Launching a game like Age of Conan is always a very interesting experience. Seeing how the players endorsing the game and giving it life in a new way is thrilling and exciting. Unfortunately, there is one thing which is always a big challenge when shipping an MMO, and that's what we want to address today. You know it as exploits, we know it as “destroying the game balance”. Today I therefore wanted to update the community on what Funcom is doing in regards to addressing and removing exploit as fast as possible.
As you know MMO games are huge, and catching exploits before they reach our live servers is always a challenge. Sometimes they slip through our systems. We deem it extremely important to address these issues immediately, but sometimes players are able to take advantage of exploits before we are able to publish... |
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